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Posts : 60
Join date : 2016-05-13

Event notices. Empty
PostSubject: Event notices.   Event notices. EmptySat May 21, 2016 1:22 pm

This worked out really well on Lunar nature for those who were around for that. Basically, you'd have to make a post at least a week in advance on the forums letting players know about the event or at least when it was. On Singularity many people had issues with the events being unscheduled so they'd often miss them as they had made other plans or simply weren't online. Giving several days notice also means more players can clear up their schedules and get on for it.

So yeah, post notices on the forums a week ahead of the event announcing said event.
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Posts : 88
Join date : 2016-05-11
Age : 25

Event notices. Empty
PostSubject: Re: Event notices.   Event notices. EmptySat May 21, 2016 5:58 pm


Although, honestly, you all probably saw that coming. XD It's a good idea, even for minor events that you guys want to do. Minor events have no relation to the story and are unlikely to carry consequences through the rest of the ship/crew's lifespan.

Even if you want your event to be a secret, don't make it an unexpected surprise. Literally, all that needs to be posted is, "Guys, there's an event on XX/XX/XX at XX:XX!" so the contents can remain as secret as you want them to be.
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